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Dive report

Contracts Oxide Hooks (28017)

Offline 174.91.200.182:28017 checked 12d ago

moddedoxide
Drop in
0/ 3 players now 0% full
07-day averagepeak –
#15,953ranktop 71%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Contracts Oxide Hooks (28017) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Contracts Oxide Hooks (28017) are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Contracts Oxide Hooks (28017)?

Contracts Oxide Hooks (28017)'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp3 (Max players): There are 3 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Contracts Oxide Hooks (28017)?

No region comes from Contracts Oxide Hooks (28017). Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 174.91.200.182:28017.

Is Contracts Oxide Hooks (28017) up, and how often does it stay online?

Right now Contracts Oxide Hooks (28017) is offline, having last been seen 12 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 5 October 2026 is when Rust Going Deep first saw it.

What Rust version is Contracts Oxide Hooks (28017) on?

The version on Contracts Oxide Hooks (28017) is Rust network protocol 2634 and build 166652, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Contracts Oxide Hooks (28017) follow for wipes?

Too few wipes are on record for Contracts Oxide Hooks (28017) to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 13 days 7 hours ago.

Rules and settings

What settings and rules have been applied to Contracts Oxide Hooks (28017)?

Its name does not state a gather rate for Contracts Oxide Hooks (28017). Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Contracts Oxide Hooks (28017)?

The map on Contracts Oxide Hooks (28017) is procedural, made by the game.

Population

How many players are on Contracts Oxide Hooks (28017)?

Contracts Oxide Hooks (28017) was last seen 12 days 10 hours ago and is offline as you read this.

What position does Contracts Oxide Hooks (28017) hold in the server rankings?

Over the last seven days, Contracts Oxide Hooks (28017) is #15,953 by player hours, among the top 71% of all ranked servers.

Getting in

What's the way to join Contracts Oxide Hooks (28017)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 174.91.200.182:28017.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp3
Max players There are 3 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.