LocalTest
Offline 175.1.80.237:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 996/ 100
- 191/ 400
- 186/ 245
- 120/ 100
- 450/ 1000
- 29/ 700
Quick answers
Tags and listings
Where does LocalTest appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LocalTest are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on LocalTest?
The server browser shows these tags for LocalTest: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find LocalTest?
No region comes from LocalTest. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 175.1.80.237:28015.
What's the uptime like for LocalTest?
LocalTest is down at the moment; it was last up 28 hours ago. It stayed up for 3 of the 24 hours in the last 1 full day, giving 12% uptime. Rust Going Deep has had it on record since 15 October 2026.
What is the Rust version for LocalTest?
The version on LocalTest is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does LocalTest follow for wipes?
Too few wipes are on record for LocalTest to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 8 hours ago.
Rules and settings
Which rules and settings is LocalTest running?
The name of LocalTest contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on LocalTest?
The map on LocalTest is procedural, made by the game.
Population
How many players are on LocalTest?
Right now LocalTest is offline, with its last appearance 28 hours ago. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
What's LocalTest's rank among Rust servers?
Over the last seven days, LocalTest is #10,217 by player hours, among the top 46% of all ranked servers.
How to join
What's the process to join LocalTest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 175.1.80.237:28015.