LocalTest
Offline 175.1.84.105:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 204/ 400
- 168/ 225
- 126/ 100
- 226/ 1000
- 18/ 700
Quick answers
Tags and listings
Where does LocalTest appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LocalTest: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on LocalTest?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list LocalTest puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is LocalTest in?
LocalTest does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 175.1.84.105:28015.
Is LocalTest up, and how often does it stay online?
The server LocalTest is not reachable at the moment; the last sighting was 3 days 13 hours ago. It was up 17% of the time over the last full 5 days, 20 of 120 hours. 12 October 2026 is when Rust Going Deep first saw it.
What Rust version is LocalTest on?
Rust network protocol 2634 and build 167398 is what LocalTest runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does LocalTest follow for wipes?
The wipes recorded for LocalTest are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 7 days 19 hours.
Rules and settings
What settings are in place on LocalTest?
No gather rate appears in the name of LocalTest. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on LocalTest?
A procedural map, generated by the game, is in play on LocalTest.
Player count
What's the population like on LocalTest?
Right now LocalTest is offline, with its last appearance 3 days 13 hours ago. For the past week, players averaged 1 with a high of 1.
What's LocalTest's rank among Rust servers?
For player hours in the last seven days, LocalTest ranks #6,780, within the top 31% of ranked servers.
Join info
What's the way to join LocalTest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 175.1.84.105:28015.