MyRustServer
Offline 175.143.178.128:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 969/ 100
- 185/ 400
- 149/ 245
- 130/ 100
- 429/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does MyRustServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include MyRustServer: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on MyRustServer?
MyRustServer's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find MyRustServer?
There is no published region for MyRustServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 175.143.178.128:28015.
How reliable is MyRustServer?
MyRustServer is down at the moment; it was last up 33 days 5 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 14 September 2026 is when Rust Going Deep first saw it.
What Rust version is MyRustServer on?
Rust network protocol 2633 and build 163794 is what MyRustServer runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does MyRustServer wipe?
The wipes recorded for MyRustServer are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 14 hours is how long ago this world came into being.
Rules and settings
What settings are in place on MyRustServer?
Its name does not state a gather rate for MyRustServer. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on MyRustServer?
MyRustServer uses a game-generated procedural map.
Player count
How many players are on MyRustServer?
The last sighting of MyRustServer was 33 days 5 hours ago; it is offline right now.
What's MyRustServer's rank among Rust servers?
For player hours in the last seven days, MyRustServer ranks #12,835, within the top – of ranked servers.
Join info
What's the way to join MyRustServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 175.143.178.128:28015.