MyRustServer
Offline 175.143.181.0:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 285/ 400
- 181/ 225
- 123/ 100
- 393/ 1000
- 38/ 700
Quick answers
Tags and search
Where does MyRustServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include MyRustServer: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on MyRustServer?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): The build number is 167058; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list MyRustServer puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find MyRustServer?
There is no published region for MyRustServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 175.143.181.0:28015.
What's the uptime like for MyRustServer?
MyRustServer is down at the moment; it was last up 11 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 7 October 2026 is when Rust Going Deep first saw it.
What Rust version is MyRustServer on?
The version on MyRustServer is Rust network protocol 2634 and build 167058, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does MyRustServer wipe?
MyRustServer's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 6 hours is how long ago this world came into being.
Settings and map
Which rules and settings is MyRustServer running?
Its name does not state a gather rate for MyRustServer. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on MyRustServer?
MyRustServer uses a game-generated procedural map.
Population
Is MyRustServer busy?
The last sighting of MyRustServer was 11 days 1 hours ago; it is offline right now.
What's MyRustServer's rank among Rust servers?
For player hours in the last seven days, MyRustServer ranks #15,955, within the top 72% of ranked servers.
Getting in
What's the process to join MyRustServer?
To join, open Rust, hit F1, and enter client.connect 175.143.181.0:28015. Or click Launch Rust on this page to open the game through Steam and connect.