MyRustServer
Offline 175.143.188.244:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1/ 100
- 46/ 400
- 40/ 245
- 134/ 100
- 75/ 1000
- 11/ 700
Quick answers
Tags and search
Where does MyRustServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include MyRustServer: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on MyRustServer?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list MyRustServer puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is MyRustServer in?
MyRustServer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 175.143.188.244:28015.
How reliable is MyRustServer?
MyRustServer is down at the moment; it was last up 33 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 14 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for MyRustServer?
On Windows, MyRustServer runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does MyRustServer wipe?
MyRustServer's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 43 days 20 hours ago.
Rules and settings
What settings and rules have been applied to MyRustServer?
No gather rate appears in the name of MyRustServer. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on MyRustServer?
The map on MyRustServer is procedural, made by the game.
Player stats
Is MyRustServer busy?
The last sighting of MyRustServer was 33 days 10 hours ago; it is offline right now.
What's MyRustServer's rank among Rust servers?
Over the last seven days, MyRustServer is #12,835 by player hours, among the top – of all ranked servers.
How to join
What's the way to join MyRustServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 175.143.188.244:28015.