rust-server
Offline 176.0.6.189:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 234/ 400
- 178/ 225
- 134/ 100
- 278/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does rust-server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include rust-server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on rust-server?
The server browser shows these tags for rust-server: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): This server runs build 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find rust-server?
No region comes from rust-server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 176.0.6.189:28015.
Is rust-server up, and how often does it stay online?
Right now rust-server is offline, having last been seen 28 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 18 September 2026.
What is the Rust version for rust-server?
The version on rust-server is Rust network protocol 2633 and build 163207, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does rust-server follow for wipes?
The wipes recorded for rust-server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 41 days 13 hours.
Rules and settings
What settings are in place on rust-server?
No gather rate appears in the name of rust-server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on rust-server?
The map on rust-server is procedural, made by the game.
Player stats
What's the population like on rust-server?
Right now rust-server is offline, with its last appearance 28 days 22 hours ago.
What position does rust-server hold in the server rankings?
Over the last seven days, rust-server is #15,403 by player hours, among the top – of all ranked servers.
Getting in
How do you get into rust-server?
Open Rust and press F1, then type client.connect 176.0.6.189:28015. Alternatively, click Launch Rust on this page to join via Steam.