rust-server
Offline 176.0.71.177:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 82/ 400
- 92/ 245
- 135/ 100
- 198/ 1000
- 17/ 700
Quick answers
Tags and listings
Where does rust-server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include rust-server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on rust-server?
rust-server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): The build number is 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of rust-server?
rust-server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 176.0.71.177:28015.
What's the uptime like for rust-server?
Right now rust-server is offline, having last been seen 27 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 19 September 2026 is when Rust Going Deep first saw it.
What Rust version is rust-server on?
The version on rust-server is Rust network protocol 2633 and build 163207, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does rust-server wipe?
rust-server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 41 days 5 hours ago.
Map and rules
Which rules and settings is rust-server running?
The name of rust-server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on rust-server?
The map on rust-server is procedural, made by the game.
Player count
Is rust-server busy?
The last sighting of rust-server was 27 days 14 hours ago; it is offline right now.
Where does rust-server sit in the rankings?
Over the last seven days, rust-server is #11,746 by player hours, among the top – of all ranked servers.
Join info
How do you get into rust-server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.0.71.177:28015.