Server
Offline 176.118.26.146:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Server?
The server browser shows these tags for Server: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): To join, your game has to be on protocol 2632; cs161125 (Build): This server runs build 161125; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Server?
No region comes from Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.118.26.146:28015.
What's the uptime like for Server?
Right now Server is offline, having last been seen 36 hours ago. Of the 24 hours in the last 1 full day, 0 were online. That is 0% uptime. 16 October 2026 is when Rust Going Deep first saw it.
What Rust version is Server on?
The version on Server is Rust network protocol 2632 and build 161125, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Server follow for wipes?
Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 52 days 20 hours.
Rules and settings
What settings and rules have been applied to Server?
Its name does not state a gather rate for Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Server?
Server uses a game-generated procedural map.
Player count
How many players are on Server?
Server was last seen 36 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.
What's Server's rank among Rust servers?
For player hours in the last seven days, Server ranks #15,807, within the top 72% of ranked servers.
Getting in
How do you get into Server?
Open Rust and press F1, then type client.connect 176.118.26.146:28015. Alternatively, click Launch Rust on this page to join via Steam.