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Dive report

Server_217_DevBlog

Offline 176.119.169.227:28015 checked 32d ago

modded
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,404rankno region published
33d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Server_217_DevBlog appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Server_217_DevBlog: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.

How should you read the tags on Server_217_DevBlog?

The server browser shows these tags for Server_217_DevBlog: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; v2183 (Protocol): To join, your game has to be on protocol 2183; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): You'll see it in Modded, since plugins or settings modify the game; h5e7466bf (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of Server_217_DevBlog?

Server_217_DevBlog does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 176.119.169.227:28015.

How reliable is Server_217_DevBlog?

Right now Server_217_DevBlog is offline, having last been seen 32 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 15 September 2026.

What is the Rust version for Server_217_DevBlog?

The version on Server_217_DevBlog is Rust network protocol 2183, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Server_217_DevBlog wipe?

The wipes recorded for Server_217_DevBlog are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 33 days 1 hours.

Map and rules

Which rules and settings is Server_217_DevBlog running?

The name of Server_217_DevBlog contains no gather rate. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. The server does not run Valve's anti-cheat, VAC.

Player stats

Is Server_217_DevBlog busy?

Right now Server_217_DevBlog is offline, with its last appearance 32 days 20 hours ago.

What's Server_217_DevBlog's rank among Rust servers?

Over the last seven days, Server_217_DevBlog is #15,404 by player hours, among the top – of all ranked servers.

Join info

What's the way to join Server_217_DevBlog?

Open Rust and press F1, then type client.connect 176.119.169.227:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
v2183
Protocol To join, your game has to be on protocol 2183.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded You'll see it in Modded, since plugins or settings modify the game.

Other

h5e7466bf
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.
stok
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.