Local server 261
Offline 176.119.171.101:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and listings
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. The server list shows it under Type: Modded; Last wipe: In the last week.
How should you read the tags on Local server 261?
The server browser shows these tags for Local server 261: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; v2332 (Protocol): To join, your game has to be on protocol 2332; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): You'll see it in Modded, since plugins or settings modify the game; h955eb6e7 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Local server 261 in?
Local server 261 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 176.119.171.101:28015.
How reliable is Local server 261?
Right now Local server 261 is offline, having last been seen 4 days 15 hours ago. Over the past full 4 days it stayed up for 0 of 96 hours, or 0%. Rust Going Deep has had it on record since 13 October 2026.
What Rust version is Local server 261 on?
The version on Local server 261 is Rust network protocol 2332, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Local server 261 wipe?
The wipes recorded for Local server 261 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 4 days 19 hours ago.
Settings and map
What settings are in place on Local server 261?
No gather rate appears in the name of Local server 261. No group limit is published. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is enabled.
Player count
Is Local server 261 busy?
The last sighting of Local server 261 was 4 days 15 hours ago; it is offline right now. The seven-day average for players here is 0.
Where does Local server 261 sit in the rankings?
Over the last seven days, Local server 261 is #15,826 by player hours, among the top 72% of all ranked servers.
Getting in
What's the way to join Local server 261?
To join, open Rust, hit F1, and enter client.connect 176.119.171.101:28015. Or click Launch Rust on this page to open the game through Steam and connect.