TEST
Offline 176.124.164.7:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1033/ 100
- 105/ 400
- 94/ 245
- 133/ 100
- 239/ 1000
- 18/ 700
Quick answers
Tags and listings
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TEST?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TEST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find TEST?
TEST does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.124.164.7:28015.
What's the uptime like for TEST?
TEST is down at the moment; it was last up 7 days 12 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. The first sighting by Rust Going Deep was on 10 October 2026.
What is the Rust version for TEST?
Rust network protocol 2634 and build 166652 is what TEST runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does TEST follow for wipes?
The wipes recorded for TEST are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 7 days 12 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is TEST running?
The name of TEST contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on TEST?
TEST uses a game-generated procedural map.
Population
What's the population like on TEST?
Right now TEST is offline, with its last appearance 7 days 12 hours ago. For the past week, players averaged 1 with a high of 1.
What position does TEST hold in the server rankings?
For player hours in the last seven days, TEST ranks #13,613, within the top 62% of ranked servers.
How to join
What's the process to join TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.124.164.7:28015.