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Dive report

GOD Over Djinn

Offline 176.130.225.67:28015 checked 21d ago

moddedoxide
Drop in
1/ 50 players now 2% full
07-day averagepeak –
#14,439ranktop 61%
39d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does GOD Over Djinn appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry GOD Over Djinn are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on GOD Over Djinn?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): It's on build 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list GOD Over Djinn puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is GOD Over Djinn in?

There is no published region for GOD Over Djinn. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 176.130.225.67:28015.

How reliable is GOD Over Djinn?

Right now GOD Over Djinn is offline, having last been seen 21 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 26 September 2026.

What is the Rust version for GOD Over Djinn?

Rust network protocol 2633 and build 163493 is what GOD Over Djinn runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does GOD Over Djinn wipe?

Too few wipes are on record for GOD Over Djinn to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 39 days 10 hours is how long ago this world came into being.

Map and rules

What settings are in place on GOD Over Djinn?

The name of GOD Over Djinn contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on GOD Over Djinn?

The map on GOD Over Djinn is procedural and size 5,500, generated by the game with seed 13318201. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on GOD Over Djinn?

The last sighting of GOD Over Djinn was 21 days 11 hours ago; it is offline right now.

What's GOD Over Djinn's rank among Rust servers?

Over the last seven days, GOD Over Djinn is #14,439 by player hours, among the top 61% of all ranked servers.

How to join

What's the way to join GOD Over Djinn?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.130.225.67:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163493,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163493
Build It's on build 163493.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.