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Dive report

Wasteland Wanderers - LOCAL TEST

Offline 176.249.238.16:28115 checked 16d ago

moddedoxide
Drop in
1/ 5 players now 20% full
07-day averagepeak –
#13,897ranktop 60%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:59 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Wasteland Wanderers - LOCAL TEST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Wasteland Wanderers - LOCAL TEST: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Wasteland Wanderers - LOCAL TEST?

gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Wasteland Wanderers - LOCAL TEST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Wasteland Wanderers - LOCAL TEST in?

Wasteland Wanderers - LOCAL TEST does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.249.238.16:28115.

What's the uptime like for Wasteland Wanderers - LOCAL TEST?

Right now Wasteland Wanderers - LOCAL TEST is offline, having last been seen 16 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 1 October 2026.

What is the Rust version for Wasteland Wanderers - LOCAL TEST?

On Windows, Wasteland Wanderers - LOCAL TEST runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.

Wipe details

How often does Wasteland Wanderers - LOCAL TEST wipe?

The wipes recorded for Wasteland Wanderers - LOCAL TEST are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 21 hours ago.

What happens on wipe day at Wasteland Wanderers - LOCAL TEST?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

Which rules and settings is Wasteland Wanderers - LOCAL TEST running?

The name of Wasteland Wanderers - LOCAL TEST contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Population

Is Wasteland Wanderers - LOCAL TEST busy?

Right now Wasteland Wanderers - LOCAL TEST is offline, with its last appearance 16 days 20 hours ago.

Where does Wasteland Wanderers - LOCAL TEST sit in the rankings?

For player hours in the last seven days, Wasteland Wanderers - LOCAL TEST ranks #13,897, within the top 60% of ranked servers.

How to join

What's the process to join Wasteland Wanderers - LOCAL TEST?

To join, open Rust, hit F1, and enter client.connect 176.249.238.16:28115. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players There are 5 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build The build number is 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.