ox test
Offline 176.36.110.167:28115 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does ox test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ox test are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on ox test?
ox test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find ox test?
No region comes from ox test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 176.36.110.167:28115.
What's the uptime like for ox test?
ox test is down at the moment; it was last up 6 days 9 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. 12 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for ox test?
Rust network protocol 2634 and build 167398 is what ox test runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does ox test follow for wipes?
The wipes recorded for ox test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 6 days 9 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to ox test?
The name of ox test contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on ox test?
A procedural map, generated by the game, is in play on ox test.
Player stats
What's the population like on ox test?
Right now ox test is offline, with its last appearance 6 days 9 hours ago. Across the last seven days, the typical count has been 0 players.
What position does ox test hold in the server rankings?
For player hours in the last seven days, ox test ranks #15,826, within the top 72% of ranked servers.
Getting in
What's the process to join ox test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.36.110.167:28115.