Hitmans Rust
Offline 176.57.135.63:28100 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 158/ 2000
- 249/ 2000
- 49/ 200
- 56/ 250
- 51/ 200
- 62/ 200
Quick answers
Tags and search
Where does Hitmans Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Hitmans Rust: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Hitmans Rust?
Hitmans Rust's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Hitmans Rust?
There is no published region for Hitmans Rust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.57.135.63:28100.
What's the uptime like for Hitmans Rust?
Hitmans Rust is down at the moment; it was last up 33 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 14 September 2026.
What is the Rust version for Hitmans Rust?
The version on Hitmans Rust is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Hitmans Rust wipe?
Hitmans Rust's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 43 days 12 hours ago.
Rules and settings
What settings are in place on Hitmans Rust?
No gather rate appears in the name of Hitmans Rust. The group limit is the game's default of 8 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Hitmans Rust?
Hitmans Rust uses a game-generated procedural map.
Player count
What's the population like on Hitmans Rust?
Hitmans Rust was last seen 33 days 23 hours ago and is offline as you read this.
What position does Hitmans Rust hold in the server rankings?
For player hours in the last seven days, Hitmans Rust ranks #15,071, within the top – of ranked servers.
Getting in
What's the way to join Hitmans Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.57.135.63:28100.