Hitmans Rust
Offline 176.57.135.7:28200 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 144/ 2000
- 254/ 2000
- 51/ 200
- 53/ 250
- 47/ 200
- 68/ 200
Quick answers
Tags and filters
Where does Hitmans Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Hitmans Rust: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Hitmans Rust?
Hitmans Rust's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Hitmans Rust?
No region comes from Hitmans Rust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 176.57.135.7:28200.
Is Hitmans Rust up, and how often does it stay online?
Hitmans Rust is down at the moment; it was last up 34 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Hitmans Rust?
Rust network protocol 2633 and build 163794 is what Hitmans Rust runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Hitmans Rust wipe?
The wipes recorded for Hitmans Rust are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 43 days 13 hours ago.
Settings and map
What settings and rules have been applied to Hitmans Rust?
No gather rate appears in the name of Hitmans Rust. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Hitmans Rust?
A procedural map, generated by the game, is in play on Hitmans Rust.
Player stats
What's the population like on Hitmans Rust?
The last sighting of Hitmans Rust was 34 days ago; it is offline right now.
Where does Hitmans Rust sit in the rankings?
For player hours in the last seven days, Hitmans Rust ranks #12,947, within the top – of ranked servers.
How to join
What's the process to join Hitmans Rust?
Open Rust and press F1, then type client.connect 176.57.135.7:28200. Alternatively, click Launch Rust on this page to join via Steam.