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Dive report

Rust Oxide Dev - Local

Offline 176.60.23.132:28115 checked 9d ago

moddedoxide
Drop in
1/ 2 players now 50% full
07-day averagepeak –
#13,639ranktop 62%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust Oxide Dev - Local appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Oxide Dev - Local: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Rust Oxide Dev - Local?

The server browser shows these tags for Rust Oxide Dev - Local: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): This server runs build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Rust Oxide Dev - Local?

There is no published region for Rust Oxide Dev - Local. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.60.23.132:28115.

How reliable is Rust Oxide Dev - Local?

Right now Rust Oxide Dev - Local is offline, having last been seen 9 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 9 October 2026.

What is the Rust version for Rust Oxide Dev - Local?

The version on Rust Oxide Dev - Local is Rust network protocol 2634 and build 167231, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Rust Oxide Dev - Local wipe?

Too few wipes are on record for Rust Oxide Dev - Local to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 10 days 21 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to Rust Oxide Dev - Local?

No gather rate appears in the name of Rust Oxide Dev - Local. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Rust Oxide Dev - Local?

The map on Rust Oxide Dev - Local is procedural, made by the game.

Player count

How many players are on Rust Oxide Dev - Local?

Right now Rust Oxide Dev - Local is offline, with its last appearance 9 days 3 hours ago.

What position does Rust Oxide Dev - Local hold in the server rankings?

For player hours in the last seven days, Rust Oxide Dev - Local ranks #13,639, within the top 62% of ranked servers.

How to join

What's the way to join Rust Oxide Dev - Local?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.60.23.132:28115.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players It holds 2 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167231
Build This server runs build 167231.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.