Rust Oxide Dev - Local
Offline 176.60.35.31:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 146/ 400
- 90/ 225
- 127/ 100
- 125/ 1000
- 5/ 700
Quick answers
Tags and listings
Where does Rust Oxide Dev - Local appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Oxide Dev - Local: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Rust Oxide Dev - Local?
gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Rust Oxide Dev - Local puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Rust Oxide Dev - Local?
Rust Oxide Dev - Local does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 176.60.35.31:28115.
How reliable is Rust Oxide Dev - Local?
The server Rust Oxide Dev - Local is not reachable at the moment; the last sighting was 4 days 11 hours ago. It was up 0% of the time over the last full 4 days, 0 of 96 hours. Rust Going Deep has had it on record since 13 October 2026.
What Rust version is Rust Oxide Dev - Local on?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Rust Oxide Dev - Local wipe?
Rust Oxide Dev - Local's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 10 days 17 hours ago.
Settings and map
What settings and rules have been applied to Rust Oxide Dev - Local?
No gather rate appears in the name of Rust Oxide Dev - Local. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Rust Oxide Dev - Local?
The map on Rust Oxide Dev - Local is procedural, made by the game.
Player count
What's the population like on Rust Oxide Dev - Local?
Rust Oxide Dev - Local was last seen 4 days 11 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.
What position does Rust Oxide Dev - Local hold in the server rankings?
Over the last seven days, Rust Oxide Dev - Local is #10,818 by player hours, among the top 49% of all ranked servers.
How to join
What's the process to join Rust Oxide Dev - Local?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.60.35.31:28115.