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Dive report

Rust Oxide Dev - Local

Offline 176.60.48.103:28115 checked 8h ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak 1
#12,396ranktop 56%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75115:0016:0017:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Oxide Dev - Local appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Oxide Dev - Local: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Rust Oxide Dev - Local?

The server browser shows these tags for Rust Oxide Dev - Local: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Rust Oxide Dev - Local?

There is no published region for Rust Oxide Dev - Local. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.60.48.103:28115.

What's the uptime like for Rust Oxide Dev - Local?

Right now Rust Oxide Dev - Local is offline, having last been seen 8 hours ago. Rust Going Deep has had it on record since 17 October 2026.

What Rust version is Rust Oxide Dev - Local on?

The version on Rust Oxide Dev - Local is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does Rust Oxide Dev - Local wipe?

Too few wipes are on record for Rust Oxide Dev - Local to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 4 days 6 hours.

Settings and map

What settings are in place on Rust Oxide Dev - Local?

The name of Rust Oxide Dev - Local contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Rust Oxide Dev - Local?

A procedural map, generated by the game, is in play on Rust Oxide Dev - Local.

Player stats

Is Rust Oxide Dev - Local busy?

Right now Rust Oxide Dev - Local is offline, with its last appearance 8 hours ago. For the past week, players averaged 0 with a high of 1. At 16:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's Rust Oxide Dev - Local's rank among Rust servers?

Over the last seven days, Rust Oxide Dev - Local is #12,396 by player hours, among the top 56% of all ranked servers.

Getting in

What's the process to join Rust Oxide Dev - Local?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.60.48.103:28115.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players There are 2 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.