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Dive report

Rust Oxide Dev - Local

Offline 176.60.52.120:28115 checked 22d ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#16,434ranktop 71%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 10 Sep, 21:54 UTC37d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust Oxide Dev - Local appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Oxide Dev - Local are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Rust Oxide Dev - Local?

Rust Oxide Dev - Local's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of Rust Oxide Dev - Local?

Rust Oxide Dev - Local does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 176.60.52.120:28115.

How reliable is Rust Oxide Dev - Local?

Rust Oxide Dev - Local is down at the moment; it was last up 22 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 25 September 2026.

What is the Rust version for Rust Oxide Dev - Local?

The version on Rust Oxide Dev - Local is Rust network protocol 2633 and build 164530, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Rust Oxide Dev - Local follow for wipes?

Rust Oxide Dev - Local's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 37 days 11 hours is how long ago this world came into being.

Rules and settings

What settings are in place on Rust Oxide Dev - Local?

The name of Rust Oxide Dev - Local contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Rust Oxide Dev - Local?

A procedural map, generated by the game, is in play on Rust Oxide Dev - Local.

Population

Is Rust Oxide Dev - Local busy?

Right now Rust Oxide Dev - Local is offline, with its last appearance 22 days 15 hours ago.

What's Rust Oxide Dev - Local's rank among Rust servers?

Over the last seven days, Rust Oxide Dev - Local is #16,434 by player hours, among the top 71% of all ranked servers.

How to join

What's the way to join Rust Oxide Dev - Local?

Open Rust and press F1, then type client.connect 176.60.52.120:28115. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players There are 2 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build The build number is 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.