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Dive report

Rust Oxide Dev - Local

Offline 176.60.53.244:28115 checked 5d ago

moddedoxide
Drop in
1/ 2 players now 50% full
17-day averagepeak 1
#12,066ranktop 55%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Oxide Dev - Local appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Oxide Dev - Local are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Oxide Dev - Local?

The server browser shows these tags for Rust Oxide Dev - Local: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Rust Oxide Dev - Local?

There is no published region for Rust Oxide Dev - Local. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 176.60.53.244:28115.

How reliable is Rust Oxide Dev - Local?

Rust Oxide Dev - Local is down at the moment; it was last up 5 days 1 hours ago. Over the past full 4 days it stayed up for 0 of 96 hours, or 0%. Rust Going Deep has had it on record since 13 October 2026.

What Rust version is Rust Oxide Dev - Local on?

Rust network protocol 2634 and build 167584 is what Rust Oxide Dev - Local runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Rust Oxide Dev - Local follow for wipes?

The wipes recorded for Rust Oxide Dev - Local are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 10 days 20 hours is how long ago this world came into being.

Map and rules

What settings are in place on Rust Oxide Dev - Local?

The name of Rust Oxide Dev - Local contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Rust Oxide Dev - Local?

Rust Oxide Dev - Local uses a game-generated procedural map.

Population

How many players are on Rust Oxide Dev - Local?

Rust Oxide Dev - Local was last seen 5 days 1 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.

What position does Rust Oxide Dev - Local hold in the server rankings?

For player hours in the last seven days, Rust Oxide Dev - Local ranks #12,066, within the top 55% of ranked servers.

Getting in

What's the way to join Rust Oxide Dev - Local?

To join, open Rust, hit F1, and enter client.connect 176.60.53.244:28115. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players There are 2 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build It's on build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.