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Dive report

Batchfile server_noconfig

Offline 176.63.3.176:28015 checked 23d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,638ranktop 71%
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Batchfile server_noconfig appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Batchfile server_noconfig are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Batchfile server_noconfig?

Batchfile server_noconfig's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of Batchfile server_noconfig?

No region comes from Batchfile server_noconfig. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.63.3.176:28015.

What's the uptime like for Batchfile server_noconfig?

The server Batchfile server_noconfig is not reachable at the moment; the last sighting was 23 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 24 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Batchfile server_noconfig?

Rust network protocol 2633 and build 165217 is what Batchfile server_noconfig runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Batchfile server_noconfig wipe?

Too few wipes are on record for Batchfile server_noconfig to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 43 days 7 hours.

Map and rules

What settings are in place on Batchfile server_noconfig?

No gather rate appears in the name of Batchfile server_noconfig. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Batchfile server_noconfig?

Batchfile server_noconfig uses a game-generated procedural map.

Player count

How many players are on Batchfile server_noconfig?

Right now Batchfile server_noconfig is offline, with its last appearance 23 days 11 hours ago.

What's Batchfile server_noconfig's rank among Rust servers?

For player hours in the last seven days, Batchfile server_noconfig ranks #15,638, within the top 71% of ranked servers.

How to join

What's the process to join Batchfile server_noconfig?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.63.3.176:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build It's on build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.