StopRust
Offline 176.64.86.161:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 912/ 100
- 138/ 400
- 122/ 245
- 131/ 100
- 324/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does StopRust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include StopRust: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on StopRust?
The server browser shows these tags for StopRust: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find StopRust?
No region comes from StopRust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 176.64.86.161:28015.
How reliable is StopRust?
The server StopRust is not reachable at the moment; the last sighting was 31 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 15 September 2026.
What is the Rust version for StopRust?
On Windows, StopRust runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does StopRust wipe?
The wipes recorded for StopRust are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 32 days 8 hours.
Settings and map
Which rules and settings is StopRust running?
No gather rate appears in the name of StopRust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.
What's the map on StopRust?
A procedural map, generated by the game, is in play on StopRust.
Population
What's the population like on StopRust?
The last sighting of StopRust was 31 days 7 hours ago; it is offline right now.
What position does StopRust hold in the server rankings?
For player hours in the last seven days, StopRust ranks #13,914, within the top – of ranked servers.
How to join
What's the way to join StopRust?
To join, open Rust, hit F1, and enter client.connect 176.64.86.161:28015. Or click Launch Rust on this page to open the game through Steam and connect.