testserver
Offline EU 176.96.241.60:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 73% in EU, and #420 of the trio servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 21 October, 10:00 UTC, in 2d 23h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 13/ 200
- 12/ 100
- 4/ 300
- 8/ 150
- 198/ 400
- 90/ 150
Quick answers
Tags and search
Where does testserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry testserver are: EU Rust servers, live, Modded Rust servers and Trio Rust servers, live. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
What's the meaning of the tags on testserver?
testserver's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): There are 200 slots on this server; ts3 (Group limit): Teams max out at 3; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^w (Weekly): It wipes once a week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): Its browser listing sits under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of testserver?
The EU tag marks testserver as being in Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.96.241.60:28015.
What's the uptime like for testserver?
Right now testserver is offline, having last been seen 2 days 4 hours ago. It was up 12% of the time over the last full 3 days, 9 of 72 hours. Rust Going Deep has had it on record since 14 October 2026.
What is the Rust version for testserver?
On Windows, testserver runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe schedule
When does testserver wipe?
The next wipe for testserver is an estimate based on weekly: 7 days after its last wipe. Expect the next wipe on Wednesday 21 October at 10:00 UTC. This world has been running since 4 days ago. The tags show wipes set to happen every week.
Settings and map
What settings are in place on testserver?
No gather rate appears in the name of testserver. A group can have at most 3 players (trio). survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Player stats
What's the population like on testserver?
The last sighting of testserver was 2 days 4 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
What's testserver's rank among Rust servers?
Over the last seven days testserver sits at #8,482 on player hours, which is #2,124 in Europe and inside the top 38% of all ranked servers. It ranks #420 among trio servers.
Getting in
How do you get into testserver?
To join, open Rust, hit F1, and enter client.connect 176.96.241.60:28015. Or click Launch Rust on this page to open the game through Steam and connect.