Local server 261
Offline 176.97.98.78:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 238/ 400
- 212/ 245
- 120/ 100
- 510/ 1000
- 43/ 700
Quick answers
Tags and filters
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. Its entry appears under the filters Type: Modded.
What's the meaning of the tags on Local server 261?
Local server 261's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): Standard RakNet networking; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Local server 261?
There is no published region for Local server 261. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.97.98.78:28015.
How reliable is Local server 261?
Local server 261 is down at the moment; it was last up 15 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Local server 261?
Rust network protocol 2332 is what Local server 261 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Local server 261 wipe?
The wipes recorded for Local server 261 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 230 days 1 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Local server 261?
No gather rate appears in the name of Local server 261. There is no published group limit. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. VAC is on: Valve's anti-cheat is active.
Population
What's the population like on Local server 261?
Local server 261 was last seen 15 days ago and is offline as you read this.
Where does Local server 261 sit in the rankings?
Over the last seven days, Local server 261 is #15,948 by player hours, among the top 70% of all ranked servers.
How to join
What's the way to join Local server 261?
To join, open Rust, hit F1, and enter client.connect 176.97.98.78:28015. Or click Launch Rust on this page to open the game through Steam and connect.