TEST
Offline 176.98.90.248:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:50 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 834/ 100
- 111/ 400
- 101/ 245
- 130/ 100
- 255/ 1000
- 18/ 700
Quick answers
Tags and filters
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on TEST?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): The build number is 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list TEST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find TEST?
There is no published region for TEST. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 176.98.90.248:28015.
Is TEST up, and how often does it stay online?
Right now TEST is offline, having last been seen 4 days 10 hours ago. Over the past full 3 days it stayed up for 0 of 72 hours, or 0%. The first sighting by Rust Going Deep was on 13 October 2026.
What is the Rust version for TEST?
Rust network protocol 2634 and build 167584 is what TEST runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does TEST wipe?
The wipes recorded for TEST are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 13 hours is how long ago this world came into being.
What happens on wipe day at TEST?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Map and rules
Which rules and settings is TEST running?
No gather rate appears in the name of TEST. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on TEST?
TEST uses a game-generated procedural map.
Player stats
What's the population like on TEST?
TEST was last seen 4 days 10 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.
Where does TEST sit in the rankings?
For player hours in the last seven days, TEST ranks #11,468, within the top 52% of ranked servers.
How to join
What's the process to join TEST?
To join, open Rust, hit F1, and enter client.connect 176.98.90.248:28015. Or click Launch Rust on this page to open the game through Steam and connect.