MorningStar | PvE
Offline 177.112.90.80:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 03:58 UTC1d ago | – | – | running | 0 |
| Thu 15 Oct, 20:37 UTC2d ago | 2 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and search
Where does MorningStar | PvE appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include MorningStar | PvE: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on MorningStar | PvE?
MorningStar | PvE's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts10 (Group limit): Teams max out at 10; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Is MorningStar | PvE lag-free?
Average server fps for the last 48 hours was 61, and the lowest was 45. At its peak it carried 208,829 entities, including buildings and deployables. 4,371 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find MorningStar | PvE?
No region comes from MorningStar | PvE. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 177.112.90.80:28015.
What's the uptime like for MorningStar | PvE?
Right now MorningStar | PvE is offline, having last been seen 4 hours ago. According to its reported uptime, the last restart was about 20 hours ago. It was up 96% of the time over the last full 2 days, 46 of 48 hours. The first sighting by Rust Going Deep was on 15 October 2026.
What is the Rust version for MorningStar | PvE?
The version on MorningStar | PvE is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does MorningStar | PvE wipe?
MorningStar | PvE's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 30 hours ago.
What happens on wipe day at MorningStar | PvE?
The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 32 hours in.
Rules and settings
What settings are in place on MorningStar | PvE?
The name of MorningStar | PvE contains no gather rate. The group limit is 10 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on MorningStar | PvE?
MorningStar | PvE uses a procedural map of size 6,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
What's the population like on MorningStar | PvE?
Right now MorningStar | PvE is offline, with its last appearance 4 hours ago. The seven-day average is 0 players, with a peak of 2. At 05:00 UTC in the last 48 hours, the average reached its highest: 2 players.
Where does MorningStar | PvE sit in the rankings?
Over the last seven days, MorningStar | PvE is #10,129 by player hours, among the top 46% of all ranked servers.
Getting in
What's the way to join MorningStar | PvE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 177.112.90.80:28015.