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Dive report

SpyExpeditions Development Server

Offline 177.138.189.139:28015 checked 4d ago

moddedoxide
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#8,719ranktop 39%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does SpyExpeditions Development Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include SpyExpeditions Development Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on SpyExpeditions Development Server?

The server browser shows these tags for SpyExpeditions Development Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is SpyExpeditions Development Server in?

SpyExpeditions Development Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 177.138.189.139:28015.

How reliable is SpyExpeditions Development Server?

SpyExpeditions Development Server is down at the moment; it was last up 4 days 4 hours ago. It was up 6% of the time over the last full 4 days, 6 of 96 hours. Rust Going Deep has had it on record since 13 October 2026.

What Rust version is SpyExpeditions Development Server on?

Rust network protocol 2634 and build 167781 is what SpyExpeditions Development Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does SpyExpeditions Development Server wipe?

SpyExpeditions Development Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 11 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to SpyExpeditions Development Server?

The name of SpyExpeditions Development Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on SpyExpeditions Development Server?

SpyExpeditions Development Server uses a game-generated procedural map.

Player stats

How many players are on SpyExpeditions Development Server?

The last sighting of SpyExpeditions Development Server was 4 days 4 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.

What position does SpyExpeditions Development Server hold in the server rankings?

For player hours in the last seven days, SpyExpeditions Development Server ranks #8,719, within the top 39% of ranked servers.

How to join

How do you get into SpyExpeditions Development Server?

Open Rust and press F1, then type client.connect 177.138.189.139:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.