SpyExpeditions Development Server
Offline 177.138.189.139:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and listings
Where does SpyExpeditions Development Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include SpyExpeditions Development Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on SpyExpeditions Development Server?
The server browser shows these tags for SpyExpeditions Development Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is SpyExpeditions Development Server in?
SpyExpeditions Development Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 177.138.189.139:28015.
How reliable is SpyExpeditions Development Server?
SpyExpeditions Development Server is down at the moment; it was last up 4 days 4 hours ago. It was up 6% of the time over the last full 4 days, 6 of 96 hours. Rust Going Deep has had it on record since 13 October 2026.
What Rust version is SpyExpeditions Development Server on?
Rust network protocol 2634 and build 167781 is what SpyExpeditions Development Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does SpyExpeditions Development Server wipe?
SpyExpeditions Development Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 11 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to SpyExpeditions Development Server?
The name of SpyExpeditions Development Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on SpyExpeditions Development Server?
SpyExpeditions Development Server uses a game-generated procedural map.
Player stats
How many players are on SpyExpeditions Development Server?
The last sighting of SpyExpeditions Development Server was 4 days 4 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
What position does SpyExpeditions Development Server hold in the server rankings?
For player hours in the last seven days, SpyExpeditions Development Server ranks #8,719, within the top 39% of ranked servers.
How to join
How do you get into SpyExpeditions Development Server?
Open Rust and press F1, then type client.connect 177.138.189.139:28015. Alternatively, click Launch Rust on this page to join via Steam.