DII TEST
Offline 177.184.148.237:28055 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and filters
Where does DII TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry DII TEST are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on DII TEST?
DII TEST's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of DII TEST?
No region comes from DII TEST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 177.184.148.237:28055.
How reliable is DII TEST?
Right now DII TEST is offline, having last been seen 6 days 11 hours ago. Over the past full 6 days it stayed up for 0 of 144 hours, or 0%. Rust Going Deep has had it on record since 11 October 2026.
What is the Rust version for DII TEST?
On Windows, DII TEST runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does DII TEST wipe?
The wipes recorded for DII TEST are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 12 hours is how long ago this world came into being.
Map and rules
Which rules and settings is DII TEST running?
No gather rate appears in the name of DII TEST. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.
Population
How many players are on DII TEST?
DII TEST was last seen 6 days 11 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1.
Where does DII TEST sit in the rankings?
For player hours in the last seven days, DII TEST ranks #15,324, within the top 69% of ranked servers.
Getting in
What's the way to join DII TEST?
To join, open Rust, hit F1, and enter client.connect 177.184.148.237:28055. Or click Launch Rust on this page to open the game through Steam and connect.