RL34
Offline 177.246.37.73:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 92/ 400
- 0/ 225
- 127/ 100
- 92/ 1000
- 4/ 700
Quick answers
Tags and filters
Where does RL34 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RL34 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on RL34?
The server browser shows these tags for RL34: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of RL34?
RL34 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 177.246.37.73:28015.
Is RL34 up, and how often does it stay online?
The server RL34 is not reachable at the moment; the last sighting was 30 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 18 September 2026.
What Rust version is RL34 on?
The version on RL34 is Rust network protocol 2633 and build 164530, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does RL34 follow for wipes?
Too few wipes are on record for RL34 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 30 days 3 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to RL34?
Its name does not state a gather rate for RL34. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
What's the map on RL34?
A procedural map, generated by the game, is in play on RL34.
Player count
Is RL34 busy?
Right now RL34 is offline, with its last appearance 30 days 2 hours ago.
What's RL34's rank among Rust servers?
For player hours in the last seven days, RL34 ranks #15,411, within the top – of ranked servers.
How to join
What's the process to join RL34?
To join, open Rust, hit F1, and enter client.connect 177.246.37.73:28015. Or click Launch Rust on this page to open the game through Steam and connect.