valley Teste
Offline 177.87.58.79:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 47/ 400
- 42/ 245
- 133/ 100
- 76/ 1000
- 11/ 700
Quick answers
Tags and filters
Where does valley Teste appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry valley Teste are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on valley Teste?
gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list valley Teste puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is valley Teste in?
valley Teste does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 177.87.58.79:28015.
How reliable is valley Teste?
Right now valley Teste is offline, having last been seen 30 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 18 September 2026.
What is the Rust version for valley Teste?
On Windows, valley Teste runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe schedule
When does valley Teste wipe?
Too few wipes are on record for valley Teste to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 30 days 2 hours ago.
Settings and map
Which rules and settings is valley Teste running?
Its name does not state a gather rate for valley Teste. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on valley Teste?
valley Teste uses a game-generated procedural map.
Player count
What's the population like on valley Teste?
Right now valley Teste is offline, with its last appearance 30 days ago.
Where does valley Teste sit in the rankings?
Over the last seven days, valley Teste is #13,268 by player hours, among the top – of all ranked servers.
How to join
What's the process to join valley Teste?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 177.87.58.79:28015.