Test Server
Offline 177.94.94.7:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 02:49 UTC10d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 258/ 400
- 187/ 225
- 123/ 100
- 330/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Test Server?
gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The build number is 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Test Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Test Server?
No region comes from Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 177.94.94.7:28015.
What's the uptime like for Test Server?
The server Test Server is not reachable at the moment; the last sighting was 10 days 6 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 6 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Test Server?
On Windows, Test Server runs Rust network protocol 2634 and build 166586. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Test Server follow for wipes?
Too few wipes are on record for Test Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 6 hours is how long ago this world came into being.
What can you expect on wipe day at Test Server?
The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
What settings and rules have been applied to Test Server?
The name of Test Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Population
Is Test Server busy?
The last sighting of Test Server was 10 days 6 hours ago; it is offline right now.
What position does Test Server hold in the server rankings?
For player hours in the last seven days, Test Server ranks #15,929, within the top 72% of ranked servers.
Join info
How do you get into Test Server?
To join, open Rust, hit F1, and enter client.connect 177.94.94.7:28015. Or click Launch Rust on this page to open the game through Steam and connect.