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Dive report

Skrin's Build Server

Offline 178.119.69.190:28015 checked 4d ago

moddedoxidepve
Drop in
0/ 10 players now 0% full
07-day averagepeak 3
#7,656ranktop 35%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Skrin's Build Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Skrin's Build Server are: Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Skrin's Build Server?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Skrin's Build Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Skrin's Build Server?

No region comes from Skrin's Build Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 178.119.69.190:28015.

What's the uptime like for Skrin's Build Server?

The server Skrin's Build Server is not reachable at the moment; the last sighting was 4 days 8 hours ago. In the last full 5 days, 25 of 120 hours were online, 21% uptime. The first sighting by Rust Going Deep was on 12 October 2026.

What Rust version is Skrin's Build Server on?

Rust network protocol 2634 and build 167398 is what Skrin's Build Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Skrin's Build Server follow for wipes?

Skrin's Build Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 6 days ago.

Map and rules

What settings are in place on Skrin's Build Server?

No gather rate appears in the name of Skrin's Build Server. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Skrin's Build Server?

The map on Skrin's Build Server is procedural and size 3,000, generated by the game with seed 12345. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on Skrin's Build Server?

Skrin's Build Server was last seen 4 days 8 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 3.

What's Skrin's Build Server's rank among Rust servers?

For player hours in the last seven days, Skrin's Build Server ranks #7,656, within the top 35% of ranked servers.

Join info

What's the way to join Skrin's Build Server?

Open Rust and press F1, then type client.connect 178.119.69.190:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.