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Dive report

Rust Oxide Dev - Local

Offline 178.120.10.137:28115 checked 2d ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust Oxide Dev - Local appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Oxide Dev - Local are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Rust Oxide Dev - Local?

Rust Oxide Dev - Local's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Rust Oxide Dev - Local in?

Rust Oxide Dev - Local does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 178.120.10.137:28115.

Is Rust Oxide Dev - Local up, and how often does it stay online?

The server Rust Oxide Dev - Local is not reachable at the moment; the last sighting was 2 days 2 hours ago. Uptime hit 0% over the last 1 full day, with 0 of 24 hours online. The first sighting by Rust Going Deep was on 16 October 2026.

What Rust version is Rust Oxide Dev - Local on?

The version on Rust Oxide Dev - Local is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Rust Oxide Dev - Local follow for wipes?

Too few wipes are on record for Rust Oxide Dev - Local to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 4 days 12 hours.

Rules and settings

Which rules and settings is Rust Oxide Dev - Local running?

No gather rate appears in the name of Rust Oxide Dev - Local. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Rust Oxide Dev - Local?

A procedural map, generated by the game, is in play on Rust Oxide Dev - Local.

Population

What's the population like on Rust Oxide Dev - Local?

The last sighting of Rust Oxide Dev - Local was 2 days 2 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.

What's Rust Oxide Dev - Local's rank among Rust servers?

For player hours in the last seven days, Rust Oxide Dev - Local ranks #15,826, within the top 72% of ranked servers.

Join info

What's the way to join Rust Oxide Dev - Local?

Open Rust and press F1, then type client.connect 178.120.10.137:28115. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players It holds 2 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.