LinuxGSM
Offline 178.120.5.117:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 425
- 590/ 600
- 342/ 425
- 707/ 750
- 108/ 200
- 323/ 325
Quick answers
Tags and filters
Where does LinuxGSM appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LinuxGSM: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on LinuxGSM?
gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list LinuxGSM puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find LinuxGSM?
There is no published region for LinuxGSM. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 178.120.5.117:28015.
What's the uptime like for LinuxGSM?
The server LinuxGSM is not reachable at the moment; the last sighting was 3 hours ago. Rust Going Deep has had it on record since 17 October 2026.
What is the Rust version for LinuxGSM?
Rust network protocol 2634 and build 167781 is what LinuxGSM runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does LinuxGSM wipe?
The wipes recorded for LinuxGSM are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 hours.
Settings and map
Which rules and settings is LinuxGSM running?
The name of LinuxGSM contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on LinuxGSM?
A procedural map, generated by the game, is in play on LinuxGSM.
Player stats
How many players are on LinuxGSM?
The last sighting of LinuxGSM was 3 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 20:00 UTC, averaging 0 players.
What's LinuxGSM's rank among Rust servers?
Over the last seven days, LinuxGSM is #14,482 by player hours, among the top 66% of all ranked servers.
Getting in
How do you get into LinuxGSM?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.120.5.117:28015.