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Dive report

FiercyCity

Offline 178.120.7.162:28015 checked 7d ago

moddedoxide
Drop in
2/ 500 players now 0% full
07-day averagepeak –
#11,505ranktop 52%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct13 Oct15 Oct17 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:32 UTC11d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does FiercyCity appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include FiercyCity: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on FiercyCity?

gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list FiercyCity puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is FiercyCity in?

No region comes from FiercyCity. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 178.120.7.162:28015.

How reliable is FiercyCity?

The server FiercyCity is not reachable at the moment; the last sighting was 7 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 6 October 2026.

What Rust version is FiercyCity on?

Rust network protocol 2634 and build 166652 is what FiercyCity runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does FiercyCity follow for wipes?

Too few wipes are on record for FiercyCity to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 11 days 12 hours is how long ago this world came into being.

What can you expect on wipe day at FiercyCity?

Across its recent wipes, the average busiest point drew 4 players. The peak crowd on the latest wipe came 1 hours in.

Map and rules

What settings are in place on FiercyCity?

No gather rate appears in the name of FiercyCity. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on FiercyCity?

The map on FiercyCity is procedural, made by the game.

Player count

What's the population like on FiercyCity?

Right now FiercyCity is offline, with its last appearance 7 days 15 hours ago.

What's FiercyCity's rank among Rust servers?

Over the last seven days, FiercyCity is #11,505 by player hours, among the top 52% of all ranked servers.

Join info

What's the process to join FiercyCity?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.120.7.162:28015.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players It holds 500 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.