My Local Server
Offline 178.121.1.36:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 849/ 100
- 116/ 400
- 112/ 245
- 129/ 100
- 281/ 1000
- 20/ 700
Quick answers
Tags and listings
Where does My Local Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Local Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on My Local Server?
My Local Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find My Local Server?
My Local Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 178.121.1.36:28015.
How reliable is My Local Server?
The server My Local Server is not reachable at the moment; the last sighting was 8 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 9 October 2026 is when Rust Going Deep first saw it.
What Rust version is My Local Server on?
On Windows, My Local Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does My Local Server wipe?
Too few wipes are on record for My Local Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 days 11 hours.
Map and rules
What settings are in place on My Local Server?
No gather rate appears in the name of My Local Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server does not run Valve's anti-cheat, VAC.
What's the map on My Local Server?
A procedural map, generated by the game, is in play on My Local Server.
Population
Is My Local Server busy?
Right now My Local Server is offline, with its last appearance 8 days 1 hours ago.
What's My Local Server's rank among Rust servers?
For player hours in the last seven days, My Local Server ranks #14,660, within the top 66% of ranked servers.
How to join
How do you get into My Local Server?
To join, open Rust, hit F1, and enter client.connect 178.121.1.36:28015. Or click Launch Rust on this page to open the game through Steam and connect.