sadzmo
Offline 178.134.67.117:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 84/ 400
- 45/ 245
- 127/ 100
- 118/ 1000
- 11/ 700
Quick answers
Tags and filters
Where does sadzmo appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry sadzmo are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on sadzmo?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list sadzmo puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of sadzmo?
sadzmo does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 178.134.67.117:28015.
What's the uptime like for sadzmo?
Right now sadzmo is offline, having last been seen 28 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 19 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for sadzmo?
The version on sadzmo is Rust network protocol 2633 and build 164530, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does sadzmo wipe?
The wipes recorded for sadzmo are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 28 days 12 hours.
Settings and map
Which rules and settings is sadzmo running?
The name of sadzmo contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on sadzmo?
The map on sadzmo is procedural, made by the game.
Player stats
Is sadzmo busy?
sadzmo was last seen 28 days 4 hours ago and is offline as you read this.
Where does sadzmo sit in the rankings?
Over the last seven days, sadzmo is #15,401 by player hours, among the top – of all ranked servers.
Getting in
How do you get into sadzmo?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.134.67.117:28015.