sologame
Offline 178.141.226.217:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 56/ 400
- 45/ 245
- 134/ 100
- 77/ 1000
- 8/ 700
Quick answers
Tags and listings
Where does sologame appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry sologame are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on sologame?
sologame's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is sologame in?
sologame does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 178.141.226.217:28015.
How reliable is sologame?
The server sologame is not reachable at the moment; the last sighting was 24 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 23 September 2026 is when Rust Going Deep first saw it.
What Rust version is sologame on?
Rust network protocol 2633 and build 165217 is what sologame runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does sologame follow for wipes?
The wipes recorded for sologame are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 24 days 7 hours is how long ago this world came into being.
Map and rules
What settings are in place on sologame?
The name of sologame contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on sologame?
A procedural map, generated by the game, is in play on sologame.
Player count
How many players are on sologame?
Right now sologame is offline, with its last appearance 24 days 6 hours ago.
What's sologame's rank among Rust servers?
Over the last seven days, sologame is #13,239 by player hours, among the top 61% of all ranked servers.
Getting in
What's the process to join sologame?
To join, open Rust, hit F1, and enter client.connect 178.141.226.217:28015. Or click Launch Rust on this page to open the game through Steam and connect.