Dev Server
Offline 178.151.26.131:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 976/ 100
- 187/ 400
- 152/ 245
- 120/ 100
- 446/ 1000
- 27/ 700
Quick answers
Tags and search
Where does Dev Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Dev Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Dev Server?
Dev Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): The build number is 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Dev Server?
No region comes from Dev Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 178.151.26.131:28015.
How reliable is Dev Server?
The server Dev Server is not reachable at the moment; the last sighting was 15 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 2 October 2026.
What Rust version is Dev Server on?
On Windows, Dev Server runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Dev Server follow for wipes?
Too few wipes are on record for Dev Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 15 days 10 hours is how long ago this world came into being.
Settings and map
What settings are in place on Dev Server?
Its name does not state a gather rate for Dev Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Dev Server?
A procedural map, generated by the game, is in play on Dev Server.
Player count
Is Dev Server busy?
Dev Server was last seen 15 days 10 hours ago and is offline as you read this.
What position does Dev Server hold in the server rankings?
Over the last seven days, Dev Server is #15,905 by player hours, among the top 70% of all ranked servers.
Join info
How do you get into Dev Server?
Open Rust and press F1, then type client.connect 178.151.26.131:28015. Alternatively, click Launch Rust on this page to join via Steam.