VladimirServer
Offline 178.155.16.84:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 258/ 400
- 187/ 225
- 123/ 100
- 330/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does VladimirServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry VladimirServer are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on VladimirServer?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list VladimirServer puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is VladimirServer in?
VladimirServer does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 178.155.16.84:28015.
How reliable is VladimirServer?
VladimirServer is down at the moment; it was last up 27 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 20 September 2026 is when Rust Going Deep first saw it.
What Rust version is VladimirServer on?
Rust network protocol 2633 and build 164530 is what VladimirServer runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does VladimirServer wipe?
VladimirServer's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 28 days 2 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to VladimirServer?
Its name does not state a gather rate for VladimirServer. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.
Which map is active on VladimirServer?
VladimirServer uses a game-generated procedural map.
Player stats
Is VladimirServer busy?
The last sighting of VladimirServer was 27 days 22 hours ago; it is offline right now.
What position does VladimirServer hold in the server rankings?
For player hours in the last seven days, VladimirServer ranks #13,316, within the top – of ranked servers.
How to join
How do you get into VladimirServer?
Open Rust and press F1, then type client.connect 178.155.16.84:28015. Alternatively, click Launch Rust on this page to join via Steam.