Server name on in-game server list
Offline 178.155.51.156:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 229/ 400
- 174/ 225
- 132/ 100
- 274/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does Server name on in-game server list appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Server name on in-game server list: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Server name on in-game server list?
Server name on in-game server list's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Server name on in-game server list in?
There is no published region for Server name on in-game server list. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 178.155.51.156:28015.
Is Server name on in-game server list up, and how often does it stay online?
Right now Server name on in-game server list is offline, having last been seen 34 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Server name on in-game server list on?
On Windows, Server name on in-game server list runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Server name on in-game server list wipe?
Server name on in-game server list's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 41 days 21 hours ago.
Map and rules
What settings are in place on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on Server name on in-game server list?
A procedural map, generated by the game, is in play on Server name on in-game server list.
Player stats
What's the population like on Server name on in-game server list?
Server name on in-game server list was last seen 34 days 23 hours ago and is offline as you read this.
Join info
What's the process to join Server name on in-game server list?
To join, open Rust, hit F1, and enter client.connect 178.155.51.156:28015. Or click Launch Rust on this page to open the game through Steam and connect.