My Server Name
Offline 178.17.53.41:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 994/ 100
- 155/ 400
- 128/ 245
- 130/ 100
- 357/ 1000
- 27/ 700
Quick answers
Tags and listings
Where does My Server Name appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Server Name: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Server Name?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): To join, your game has to be on protocol 2632; cs160556 (Build): It's on build 160556; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list My Server Name puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find My Server Name?
No region comes from My Server Name. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 178.17.53.41:28015.
What's the uptime like for My Server Name?
Right now My Server Name is offline, having last been seen 30 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 17 September 2026 is when Rust Going Deep first saw it.
What Rust version is My Server Name on?
The version on My Server Name is Rust network protocol 2632 and build 160556, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does My Server Name follow for wipes?
My Server Name's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 67 days 7 hours ago.
Rules and settings
Which rules and settings is My Server Name running?
No gather rate appears in the name of My Server Name. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on My Server Name?
A procedural map, generated by the game, is in play on My Server Name.
Player stats
Is My Server Name busy?
Right now My Server Name is offline, with its last appearance 30 days 15 hours ago.
What position does My Server Name hold in the server rankings?
Over the last seven days, My Server Name is #15,485 by player hours, among the top – of all ranked servers.
Join info
How do you get into My Server Name?
Open Rust and press F1, then type client.connect 178.17.53.41:28015. Alternatively, click Launch Rust on this page to join via Steam.