Local server 261
Offline 178.176.76.15:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 999/ 100
- 228/ 400
- 210/ 245
- 135/ 100
- 468/ 1000
- 42/ 700
Quick answers
Tags and search
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Last wipe: In the last 3 days.
How should you read the tags on Local server 261?
The server browser shows these tags for Local server 261: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): Standard RakNet networking; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): You'll see it in Modded, since plugins or settings modify the game; h955eb6e7 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Local server 261?
No region comes from Local server 261. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 178.176.76.15:28015.
How reliable is Local server 261?
The server Local server 261 is not reachable at the moment; the last sighting was 2 days 4 hours ago. Of the 24 hours in the last 1 full day, 0 were online. That is 0% uptime. Rust Going Deep has had it on record since 15 October 2026.
What Rust version is Local server 261 on?
The version on Local server 261 is Rust network protocol 2332, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Local server 261 wipe?
Too few wipes are on record for Local server 261 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 2 days 7 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Local server 261?
The name of Local server 261 contains no gather rate. The group limit is not published. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. VAC is on: Valve's anti-cheat is active.
Population
How many players are on Local server 261?
Local server 261 was last seen 2 days 4 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.
What's Local server 261's rank among Rust servers?
For player hours in the last seven days, Local server 261 ranks #15,841, within the top 72% of ranked servers.
Getting in
What's the way to join Local server 261?
Open Rust and press F1, then type client.connect 178.176.76.15:28015. Alternatively, click Launch Rust on this page to join via Steam.