Season4
Offline 178.178.240.249:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 48/ 400
- 44/ 245
- 125/ 100
- 77/ 1000
- 10/ 700
Quick answers
Tags and filters
Where does Season4 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Season4 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Season4?
Season4's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Season4?
No region comes from Season4. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 178.178.240.249:28015.
Is Season4 up, and how often does it stay online?
Season4 is down at the moment; it was last up 11 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 6 October 2026 is when Rust Going Deep first saw it.
What Rust version is Season4 on?
The version on Season4 is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Season4 follow for wipes?
The wipes recorded for Season4 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 11 days 16 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Season4 running?
The name of Season4 contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on Season4?
A procedural map, generated by the game, is in play on Season4.
Player count
Is Season4 busy?
Season4 was last seen 11 days 7 hours ago and is offline as you read this.
What's Season4's rank among Rust servers?
Over the last seven days, Season4 is #13,786 by player hours, among the top 62% of all ranked servers.
How to join
What's the process to join Season4?
To join, open Rust, hit F1, and enter client.connect 178.178.240.249:28015. Or click Launch Rust on this page to open the game through Steam and connect.