nameserver
Offline 178.178.244.187:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 294/ 400
- 180/ 225
- 127/ 100
- 410/ 1000
- 34/ 700
Quick answers
Tags and filters
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on nameserver?
nameserver's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): The slot count is 15; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is nameserver in?
nameserver does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 178.178.244.187:28015.
What's the uptime like for nameserver?
Right now nameserver is offline, having last been seen 4 hours ago. 18 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for nameserver?
On Windows, nameserver runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does nameserver wipe?
nameserver's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 15 days 2 hours ago.
Rules and settings
What settings and rules have been applied to nameserver?
No gather rate appears in the name of nameserver. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on nameserver?
nameserver uses a game-generated procedural map.
Population
Is nameserver busy?
nameserver was last seen 4 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 08:00 UTC drew the most players, 0 on average.
What's nameserver's rank among Rust servers?
For player hours in the last seven days, nameserver ranks #14,762, within the top 67% of ranked servers.
How to join
What's the process to join nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.178.244.187:28015.