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Dive report

TestServer

Offline 178.178.89.58:28015 checked 20d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
#16,949ranktop 71%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TestServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TestServer are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TestServer?

The server browser shows these tags for TestServer: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find TestServer?

TestServer does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 178.178.89.58:28015.

What's the uptime like for TestServer?

TestServer is down at the moment; it was last up 20 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 27 September 2026.

What Rust version is TestServer on?

The version on TestServer is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does TestServer wipe?

TestServer's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 12 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to TestServer?

No gather rate appears in the name of TestServer. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on TestServer?

A procedural map, generated by the game, is in play on TestServer.

Player count

How many players are on TestServer?

The last sighting of TestServer was 20 days ago; it is offline right now.

What position does TestServer hold in the server rankings?

For player hours in the last seven days, TestServer ranks #16,949, within the top 71% of ranked servers.

How to join

How do you get into TestServer?

To join, open Rust, hit F1, and enter client.connect 178.178.89.58:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players It holds 15 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.