TEST
Offline 178.178.94.57:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 207/ 400
- 166/ 225
- 121/ 100
- 240/ 1000
- 20/ 700
Quick answers
Tags and listings
Where does TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST?
TEST's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): This server runs game protocol 2632, so your game must match that version to join; cs160556 (Build): This server runs build 160556; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is TEST in?
There is no published region for TEST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 178.178.94.57:28015.
Is TEST up, and how often does it stay online?
Right now TEST is offline, having last been seen 27 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 20 September 2026.
What Rust version is TEST on?
The version on TEST is Rust network protocol 2632 and build 160556, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does TEST wipe?
The wipes recorded for TEST are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 28 days ago.
Settings and map
Which rules and settings is TEST running?
The name of TEST contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on TEST?
A procedural map, generated by the game, is in play on TEST.
Player stats
How many players are on TEST?
TEST was last seen 27 days 23 hours ago and is offline as you read this.
What's TEST's rank among Rust servers?
Over the last seven days, TEST is #15,467 by player hours, among the top – of all ranked servers.
How to join
How do you get into TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.178.94.57:28015.