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Dive report

Event Test Server

Offline 178.208.104.115:28035 checked 6d ago

moddedcarbon
Drop in
1/ 20 players now 5% full
07-day averagepeak 1
#10,641ranktop 48%
resetsno wipes6 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:24 UTC6d ago – – – 0
Sun 11 Oct, 21:03 UTC6d ago – – – 0
Sun 11 Oct, 17:50 UTC6d ago – – – 1
Sun 11 Oct, 13:08 UTC6d ago – – – 0
Sun 11 Oct, 12:43 UTC6d ago – – – 1
Sun 11 Oct, 11:56 UTC6d ago – – – 1
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Event Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Event Test Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Event Test Server?

Event Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Event Test Server?

There is no published region for Event Test Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 178.208.104.115:28035.

Is Event Test Server up, and how often does it stay online?

The server Event Test Server is not reachable at the moment; the last sighting was 6 days 4 hours ago. Over the past full 6 days it stayed up for 0 of 144 hours, or 0%. Rust Going Deep has had it on record since 11 October 2026.

What Rust version is Event Test Server on?

On Windows, Event Test Server runs Rust network protocol 2634 and build 167398. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does Event Test Server follow for wipes?

Event Test Server keeps no wipe schedule because it builds a new world every few hours, and none of those resets is a wipe.

Map and rules

What settings are in place on Event Test Server?

The name of Event Test Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Event Test Server?

A procedural map, generated by the game, is in play on Event Test Server.

Player count

How many players are on Event Test Server?

Event Test Server was last seen 6 days 4 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.

Where does Event Test Server sit in the rankings?

For player hours in the last seven days, Event Test Server ranks #10,641, within the top 48% of ranked servers.

Getting in

How do you get into Event Test Server?

To join, open Rust, hit F1, and enter client.connect 178.208.104.115:28035. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players There are 20 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.